MANUAL / GEO OPS

Twist

Twists the shape around a centre, more toward the middle, and can keep winding over time.

Twist winds the shape around a centre point. Deformers move points, not whole clones: the path is warped before it is filled and stroked, so nothing clips at the layer bounds.

How to use it

  1. Choose Geo Ops ▸ Deformers ▸ Twist, or Effects ▸ Distort ▸ Twist. On a shape or text layer it becomes a Geo Op; on footage, precomps and other pixel layers it is added as a raster effect with the same parameters.
  2. Set Angle, or Continuous to keep it winding.

Parameters

NameWhat it doesDefault/range
AngleAmount of twist.90°, −3600–3600°
ContinuousKeeps winding: degrees per second added on top of Angle.0 °/s
RadiusReach of the twist. 0 fits the shape.0 px (fit), min 0
Offset X / YMoves the centre.0, 0 px
ScopeWhole Layer deforms everything above it as one (a row of copies becomes an arc). Each Clone deforms every copy in its own frame.Whole Layer
Deform strokeThe stroke thickens and thins with the warp (the AE look). Off keeps its width and strokes the warped path.Off
FalloffWhere it acts. See Falloff.off (everywhere)