Transform applies one move, rotation and scale to every clone coming into it. It creates nothing new.
How to use it
- Choose Geo Ops ▸ Effectors ▸ Transform.
- Set Offset, Rotate and Scale. Its position in the stack matters: above a Cloner it changes the shape that gets copied; below it, it moves every copy.
- Open its Falloff to limit it to part of the layer.
Parameters
| Name | What it does | Default/range |
|---|---|---|
| Offset X / Y | Move. | 0, 0 px |
| Offset Z | (3D comp, extruded shape) Move in depth. | 0 px |
| Rotate (Rotate Z in 3D) | Rotation. | 0° |
| Rotate X / Y | (3D comp) Tilt. | 0° |
| Scale X / Y | Scale. | 1×, 1× |
| Scale Z | (3D comp) Depth scale. | 1× |
| Anchor X / Y | Point the rotation and scale happen around. | 0, 0 px |
| Falloff | Where it acts. See Falloff. | off (everywhere) |