Random Transform moves, rotates and scales each clone by a random amount. With a Frequency above 0 the values drift over time, like After Effects' Wiggle Transform.
How to use it
- Put it below a generator, or on a text layer.
- Choose Geo Ops ▸ Effectors ▸ Random Transform.
- Set the amplitudes and Frequency.
Parameters
| Name | What it does | Default/range |
|---|---|---|
| Amp X / Y | Random move range. | 20, 20 px |
| Amp Z | (3D comp) Random depth range. | 0 px |
| Rotate (Rotate Z in 3D) | Random rotation range. | 0°, min 0 |
| Rotate X / Y | (3D comp) Random tilt range. | 0° |
| Scale | Random scale range. | 0×, min 0 |
| Frequency | How many times per second the values change. 0 holds them still. | 2 Hz, 0–60 |
| Seed | Which random pattern. The dice button picks a new one. | random at add time |
| Falloff | Where it acts. See Falloff. | off (everywhere) |