MANUAL / GEO OPS

Sound

Drives clones from the level of an audio or video layer, as a spectrum or a single meter.

Sound reads the level of a layer with audio and uses it to grow, move, turn or fade the clones. With One band per clone on, the clones spread from low to high frequencies, like an equalizer.

How to use it

  1. Add an audio or footage layer to the comp.
  2. Put Sound below a Cloner or Grid: Geo Ops ▸ Effectors ▸ Sound.
  3. Pick the layer under Source.

Parameters

NameWhat it doesDefault/range
SourceAn audio or footage layer whose level drives the clones.None
One band per cloneOn: clones spread from low to high frequencies. Off: every clone reads the whole level.On
Low(bands) Lowest frequency.40 Hz, min 1
High(bands) Highest frequency.8000 Hz, min 1
GainBoosts or cuts the level.1×, min 0
Offset X / YMove at full level.0, 0 px
ScaleScale at full level.2×, min 0
GrowUp from the base: each clone's height stretches from its base. Out from the center: it scales every way.Up from the base
Rotate (Rotate Z in 3D)Rotation at full level.0°
OpacityOpacity at full level.1×, 0–1
FalloffWhere it acts. See Falloff.off (everywhere)