The Mixer shows one channel strip per layer that carries sound in the active composition, and a Master strip on the right. It opens in the Audio workspace next to the timeline.
Every control writes to the layer's ordinary animatable properties (audio level and pan). So a fader move is undoable, shows a stopwatch in the Properties panel, and draws a curve in the Graph Editor like any other property.
Channel strip
| Control | What it does | Range |
|---|---|---|
| Name | Click to select the layer. | |
| Pan | Stereo position. Double-click to centre. | Left 100 to right 100 |
| Fader | Drag to set the level. Double-click for 0 dB. The travel is weighted toward the top, where mixing decisions happen. | −∞ (−60 dB) to +12 dB |
| Meter | Live level of this channel. | |
| dB field | The level as a number. Drag to adjust or click to type. A ◆ next to it means the level is keyframed: moving the fader then writes a key at the playhead. | −60 to +12 dB |
| M | Mute. This is the layer's mute and is saved with the project. | |
| S | Solo. Monitoring only; not saved with the project. |
For a precomp, the strip also lists the sounds inside it, each with its own S button to hear it alone.
Master strip
| Control | What it does |
|---|---|
| Fader and dB field | Master level, −∞ to +12 dB. |
| Meter | Master output level. |
| SOLO ✕ | Shown while anything is soloed. Clears every solo. |
Tips
- A composition with no sound shows "No audio in this composition." Drop a sound file into the timeline to give it a channel.
- Solo on an audio layer in the Timeline is the same solo as here.