MANUAL / EFFECTS

Roughen Edges

Eats into a layer's edges with fractal noise for a rough, eroded or fuzzy edge.

Roughen Edges moves the layer's alpha edge in and out with fractal noise.

Parameters

NameWhat it doesDefault / range
BorderHow deep into the edge the roughness reaches, px.8, 0–500
Edge Sharpness0 = soft and fuzzy, 10 = a hard cut.1, 0–10
Fractal InfluenceHow much the noise moves the edge.1, 0–1
ScaleSize of the roughness, %. 100 ≈ 32 px bumps.100, 1–2000
Stretch WidthStretches the noise horizontally.1, 0.01–20
Stretch HeightStretches the noise vertically.1, 0.01–20
Offset XPans the noise horizontally.0
Offset YPans the noise vertically.0
ComplexityLayers of finer detail.2, 1–10
EvolutionDegrees. Animate it and the edge boils; a full turn is a fresh pattern.0
Random SeedPicks a different pattern.0, 0–10000
Rim WidthA band of Rim Color along the new edge, px. 0 = no rim; large enough and it fills the layer.0, 0–2000
Rim ColorColor of the rim band.White
Rim RandomnessHow much the rim's width varies along the edge. 0 = even, 1 = wide in places and almost none in others.0.8, 0–1
Rim Random SeedA different pattern of wide and narrow rim.0, 0–10000

Tips

  • Animate Evolution for a boiling, hand-made edge.