MANUAL / EFFECTS

Fractal Noise

Generates animated fractal noise textures for clouds, smoke, fluid and organic patterns.

Fractal Noise generates a greyscale noise pattern from several octaves of detail and blends it with the layer.

Parameters

NameWhat it doesDefault / range
Fractal TypeBasic, Soft, Turbulent, Rocky, or Chunky (blocky texture).Basic
ScalePattern size in pixels.100, 1–2000
ComplexityNumber of noise octaves (layers of detail).6, 1–10
ContrastPattern contrast.1, 0–4
BrightnessPattern brightness.0, −1–1
InvertInverts the generated pattern.Off
Position XPans the pattern horizontally, layer pixels.0
Position YPans the pattern vertically, layer pixels.0
EvolutionAnimate to morph the texture in place.0, −100–100
Loop EvolutionMakes the evolution cycle seamlessly.Off
RevolutionsEvolution units per seamless loop. Animate Evolution from 0 to this for one cycle.4, 0.5–50
Random SeedPicks a different random pattern.0, 0–1000
Blend ModeHow the pattern combines with the layer: Normal, Add, Multiply, Screen, Overlay, Difference, Soft Light.Normal
Blend With Original0 = full effect, 1 = reveal the layer below.0, 0–1

Tips

  • For a seamless loop, turn on Loop Evolution and keyframe Evolution from 0 to the Revolutions value over the loop length.
  • Put it on a solid to make a texture layer, then use that as a matte or displacement source.