MANUAL / TOOLS

Puppet Pin

Pin a layer and drag the pins to bend it; add Starch and Overlap pins.

What it does

Meshes a layer and lets you pose it by dragging pins, like AE's Puppet tools. The first click on a layer adds Puppet Pin to it. Pins keyframe at the playhead.

How to use it

  1. Click the Puppet Pin button and choose a mode on the options bar.
  2. Pin: click a layer to pin it; drag a pin to pose. Click a pin to select it (⇧ adds); Delete removes; ⌥-click deletes.
  3. Starch: click the mesh to stiffen it there; drag to move; click one to edit it.
  4. Overlap: click where the mesh should draw in front (In Front > 0) or behind (< 0) where it folds.

Options bar

NameWhat it doesDefault/range
Pin / Starch / OverlapWhich kind of pin a click places.Pin
RadiusHow far a pin's pull reaches; outside every radius the layer stays still. 0 shows Whole: the whole layer moves.Whole (0); 0–10000
RotationTurns selected pins and holds them (also a handle on the pin in the viewer). Shown with a pin selected.±36000°
FreeLets selected pins turn freely with the mesh again.—
ScaleGrows or shrinks the mesh around selected pins.100%; 1–10000%
Amount (Starch)Stiffness.50; 0–100
In Front (Overlap)Draw order where the mesh folds.50; −100–100
ExtentReach of the Starch / Overlap pin.40; 0–10000

A pin linked to a null takes its null's rotation and scale.