Cameras
comp.layers.addCamera(name) adds a camera; the comp turns 3D and it becomes the active camera.
layer.property("Camera Options") (also cameraOption, ADBE Camera Options Group):
| Property | Notes |
|---|---|
| Zoom | px. Keyframable. |
| Focus Distance | px. Keyframable. |
| Depth of Field | 0/1. |
| Aperture | |
| Blur Level | 100. |
The Transform group's Point of Interest (ADBE Anchor Point on a camera, as in AE; also layer.pointOfInterest) is [x, y, z] in comp coordinates and keyframable.
Lights
comp.layers.addLight(name) adds a spot light, as in AE. Set lightType in the same run: LightType.PARALLEL / SPOT / POINT / AREA. layer.lightType changes any light's type.
layer.property("Light Options") (also lightOption, ADBE Light Options Group):
| Property | Notes |
|---|---|
| Intensity | % |
| Color | |
| Cone Angle | The full angle. |
| Cone Feather | % |
| Radius | |
| Casts Shadows | 0/1 |
| Shadow Darkness, Shadow Diffusion, Falloff | Stay at 100, 0 and 1. |
Light settings aren't keyframable in Brio.